steel_core/behavior/items/
air.rs1use std::borrow::Cow;
2
3use steel_macros::item_behavior;
4use steel_registry::{data_components::vanilla_components::ITEM_NAME, item_stack::ItemStack};
5use text_components::TextComponent;
6
7use crate::behavior::ItemBehavior;
8
9#[item_behavior]
11pub struct AirItem;
12
13impl ItemBehavior for AirItem {
14 fn get_name<'a>(&self, stack: &'a ItemStack) -> Cow<'a, TextComponent> {
15 stack
16 .item()
17 .components
18 .get_ref(ITEM_NAME)
19 .map_or_else(|| Cow::Owned(TextComponent::new()), Cow::Borrowed)
20 }
21}