steel_protocol/packets/game/
s_container_button_click.rs1use steel_macros::{ReadFrom, ServerPacket};
2
3#[derive(ServerPacket, ReadFrom, Clone, Debug)]
4pub struct SContainerButtonClick {
5 #[read(as = VarInt)]
6 pub container_id: i32,
7 #[read(as = VarInt)]
8 pub button_id: i32,
9}