steel_protocol/packets/game/
s_move_vehicle.rs1use glam::DVec3;
2use steel_macros::{ReadFrom, ServerPacket};
3
4#[derive(ReadFrom, Clone, Debug, ServerPacket)]
6pub struct SMoveVehicle {
7 pub pos: DVec3,
8 pub y_rot: f32,
9 pub x_rot: f32,
10 pub on_ground: bool,
11}