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steel_registry/generated/
vanilla_cow_sound_variants.rs

1use crate :: cow_sound_variant :: { CowSoundVariant , CowSoundVariantRegistry , } ; use steel_utils :: Identifier ; pub static CLASSIC : CowSoundVariant = CowSoundVariant { key : Identifier :: vanilla_static ("classic") , ambient_sound : & crate :: sound_events :: ENTITY_COW_AMBIENT , death_sound : & crate :: sound_events :: ENTITY_COW_DEATH , hurt_sound : & crate :: sound_events :: ENTITY_COW_HURT , step_sound : & crate :: sound_events :: ENTITY_COW_STEP , } ; pub static MOODY : CowSoundVariant = CowSoundVariant { key : Identifier :: vanilla_static ("moody") , ambient_sound : & crate :: sound_events :: ENTITY_COW_MOODY_AMBIENT , death_sound : & crate :: sound_events :: ENTITY_COW_MOODY_DEATH , hurt_sound : & crate :: sound_events :: ENTITY_COW_MOODY_HURT , step_sound : & crate :: sound_events :: ENTITY_COW_MOODY_STEP , } ; pub fn register_cow_sound_variants (registry : & mut CowSoundVariantRegistry) { registry . register (& CLASSIC) ; registry . register (& MOODY) ; }