steel_registry/generated/
vanilla_position_source_types.rs1use crate::position_source::{
2 BlockPositionSource, EntityPositionSource, PositionSourceType,
3 PositionSourceTypeRegistry,
4};
5use std::borrow::Cow;
6use steel_utils::Identifier;
7pub static BLOCK: PositionSourceType = PositionSourceType::of::<
8 BlockPositionSource,
9>(Identifier {
10 namespace: Cow::Borrowed("minecraft"),
11 path: Cow::Borrowed("block"),
12});
13pub static ENTITY: PositionSourceType = PositionSourceType::of::<
14 EntityPositionSource,
15>(Identifier {
16 namespace: Cow::Borrowed("minecraft"),
17 path: Cow::Borrowed("entity"),
18});
19pub fn register_position_source_types(registry: &mut PositionSourceTypeRegistry) {
20 registry.register(&BLOCK);
21 registry.register(&ENTITY);
22}