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steel_registry/generated/
vanilla_position_source_types.rs

1use crate::position_source::{
2    BlockPositionSource, EntityPositionSource, PositionSourceType,
3    PositionSourceTypeRegistry,
4};
5use std::borrow::Cow;
6use steel_utils::Identifier;
7pub static BLOCK: PositionSourceType = PositionSourceType::of::<
8    BlockPositionSource,
9>(Identifier {
10    namespace: Cow::Borrowed("minecraft"),
11    path: Cow::Borrowed("block"),
12});
13pub static ENTITY: PositionSourceType = PositionSourceType::of::<
14    EntityPositionSource,
15>(Identifier {
16    namespace: Cow::Borrowed("minecraft"),
17    path: Cow::Borrowed("entity"),
18});
19pub fn register_position_source_types(registry: &mut PositionSourceTypeRegistry) {
20    registry.register(&BLOCK);
21    registry.register(&ENTITY);
22}