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steel_registry/generated/
vanilla_villager_types.rs

1use crate :: villager_type :: { VillagerType , VillagerTypeRegistry } ; use std :: borrow :: Cow ; use steel_utils :: Identifier ; pub static DESERT : VillagerType = VillagerType { key : Identifier { namespace : Cow :: Borrowed ("minecraft") , path : Cow :: Borrowed ("desert") } , } ; pub static JUNGLE : VillagerType = VillagerType { key : Identifier { namespace : Cow :: Borrowed ("minecraft") , path : Cow :: Borrowed ("jungle") } , } ; pub static PLAINS : VillagerType = VillagerType { key : Identifier { namespace : Cow :: Borrowed ("minecraft") , path : Cow :: Borrowed ("plains") } , } ; pub static SAVANNA : VillagerType = VillagerType { key : Identifier { namespace : Cow :: Borrowed ("minecraft") , path : Cow :: Borrowed ("savanna") } , } ; pub static SNOW : VillagerType = VillagerType { key : Identifier { namespace : Cow :: Borrowed ("minecraft") , path : Cow :: Borrowed ("snow") } , } ; pub static SWAMP : VillagerType = VillagerType { key : Identifier { namespace : Cow :: Borrowed ("minecraft") , path : Cow :: Borrowed ("swamp") } , } ; pub static TAIGA : VillagerType = VillagerType { key : Identifier { namespace : Cow :: Borrowed ("minecraft") , path : Cow :: Borrowed ("taiga") } , } ; pub fn register_villager_types (registry : & mut VillagerTypeRegistry) { registry . register (& DESERT) ; registry . register (& JUNGLE) ; registry . register (& PLAINS) ; registry . register (& SAVANNA) ; registry . register (& SNOW) ; registry . register (& SWAMP) ; registry . register (& TAIGA) ; }