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Module c_bundle_delimiter

Module c_bundle_delimiter 

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Clientbound bundle delimiter packet - marks the start/end of a packet bundle.

Packets sent between two bundle delimiters are processed atomically by the client in a single game tick. This is used for entity spawning to ensure all related packets (spawn, metadata, equipment, etc.) are applied together.

Structsยง

CBundleDelimiter
Marks the start or end of a packet bundle.