pub struct CGameEvent {
pub event: GameEventType,
pub data: f32,
}Fields§
§event: GameEventType§data: f32Trait Implementations§
Source§impl ClientPacket for CGameEvent
impl ClientPacket for CGameEvent
Source§fn get_id(&self, protocol: ConnectionProtocol) -> Option<i32>
fn get_id(&self, protocol: ConnectionProtocol) -> Option<i32>
Gets the ID of the packet for the given protocol.
Source§fn write_packet(
&self,
writer: &mut impl Write,
protocol: ConnectionProtocol,
) -> Result<(), PacketError>
fn write_packet( &self, writer: &mut impl Write, protocol: ConnectionProtocol, ) -> Result<(), PacketError>
Writes the packet to the given writer. Read more
Source§impl Clone for CGameEvent
impl Clone for CGameEvent
Source§fn clone(&self) -> CGameEvent
fn clone(&self) -> CGameEvent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CGameEvent
impl Debug for CGameEvent
Auto Trait Implementations§
impl Freeze for CGameEvent
impl RefUnwindSafe for CGameEvent
impl Send for CGameEvent
impl Sync for CGameEvent
impl Unpin for CGameEvent
impl UnsafeUnpin for CGameEvent
impl UnwindSafe for CGameEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>