#[repr(u8)]pub enum PlayerInfoAction {
AddPlayer = 1,
InitializeChat = 2,
UpdateGameMode = 4,
UpdateListed = 8,
UpdateLatency = 16,
UpdateDisplayName = 32,
UpdateListOrder = 64,
UpdateHat = 128,
}Expand description
Actions for the player info update packet. These match the vanilla Java ClientboundPlayerInfoUpdatePacket.Action enum.
Variants§
AddPlayer = 1
InitializeChat = 2
UpdateGameMode = 4
UpdateListed = 8
UpdateLatency = 16
UpdateDisplayName = 32
UpdateListOrder = 64
UpdateHat = 128
Trait Implementations§
Source§impl Clone for PlayerInfoAction
impl Clone for PlayerInfoAction
Source§fn clone(&self) -> PlayerInfoAction
fn clone(&self) -> PlayerInfoAction
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PlayerInfoAction
Source§impl Debug for PlayerInfoAction
impl Debug for PlayerInfoAction
impl Eq for PlayerInfoAction
Source§impl PartialEq for PlayerInfoAction
impl PartialEq for PlayerInfoAction
impl StructuralPartialEq for PlayerInfoAction
Auto Trait Implementations§
impl Freeze for PlayerInfoAction
impl RefUnwindSafe for PlayerInfoAction
impl Send for PlayerInfoAction
impl Sync for PlayerInfoAction
impl Unpin for PlayerInfoAction
impl UnsafeUnpin for PlayerInfoAction
impl UnwindSafe for PlayerInfoAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>