pub struct CPlayerLookAt {
from_anchor: LookAtAnchor,
fallback_position: DVec3,
target: Option<LookAtEntity>,
}Expand description
Rotates the receiving player toward a position or tracked entity.
Fields§
§from_anchor: LookAtAnchor§fallback_position: DVec3§target: Option<LookAtEntity>Implementations§
Source§impl CPlayerLookAt
impl CPlayerLookAt
pub const fn position(from_anchor: LookAtAnchor, position: DVec3) -> Self
pub const fn entity( from_anchor: LookAtAnchor, fallback_position: DVec3, entity_id: i32, target_anchor: LookAtAnchor, ) -> Self
Trait Implementations§
Source§impl ClientPacket for CPlayerLookAt
impl ClientPacket for CPlayerLookAt
Source§fn get_id(&self, protocol: ConnectionProtocol) -> Option<i32>
fn get_id(&self, protocol: ConnectionProtocol) -> Option<i32>
Gets the ID of the packet for the given protocol.
Source§fn write_packet(
&self,
writer: &mut impl Write,
protocol: ConnectionProtocol,
) -> Result<(), PacketError>
fn write_packet( &self, writer: &mut impl Write, protocol: ConnectionProtocol, ) -> Result<(), PacketError>
Writes the packet to the given writer. Read more
Source§impl Clone for CPlayerLookAt
impl Clone for CPlayerLookAt
Source§fn clone(&self) -> CPlayerLookAt
fn clone(&self) -> CPlayerLookAt
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CPlayerLookAt
impl Debug for CPlayerLookAt
Auto Trait Implementations§
impl Freeze for CPlayerLookAt
impl RefUnwindSafe for CPlayerLookAt
impl Send for CPlayerLookAt
impl Sync for CPlayerLookAt
impl Unpin for CPlayerLookAt
impl UnsafeUnpin for CPlayerLookAt
impl UnwindSafe for CPlayerLookAt
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>