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CTickingState

Struct CTickingState 

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pub struct CTickingState {
    pub tick_rate: f32,
    pub is_frozen: bool,
}
Expand description

Packet sent to clients to inform them of the current tick rate and frozen state. This allows clients to adjust their local tick rate manager for smoother gameplay.

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§tick_rate: f32

The current tick rate (ticks per second).

§is_frozen: bool

Whether the server is currently frozen.

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impl CTickingState

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pub const fn new(tick_rate: f32, is_frozen: bool) -> Self

Creates a new ticking state packet.

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impl ClientPacket for CTickingState

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fn get_id(&self, protocol: ConnectionProtocol) -> Option<i32>

Gets the ID of the packet for the given protocol.
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fn write_packet( &self, writer: &mut impl Write, protocol: ConnectionProtocol, ) -> Result<(), PacketError>

Writes the packet to the given writer. Read more
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impl Clone for CTickingState

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fn clone(&self) -> CTickingState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CTickingState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl WriteTo for CTickingState

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fn write(&self, writer: &mut impl Write) -> Result<()>

Writes data to a writer.

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

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