pub enum ItemUseAnimation {
None,
Eat,
Drink,
Block,
Bow,
Trident,
Crossbow,
Spyglass,
TootHorn,
Brush,
Bundle,
Spear,
}Expand description
Arm animation displayed while using an item.
Variants§
Implementations§
Trait Implementations§
Source§impl Clone for ItemUseAnimation
impl Clone for ItemUseAnimation
Source§fn clone(&self) -> ItemUseAnimation
fn clone(&self) -> ItemUseAnimation
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ItemUseAnimation
Source§impl Debug for ItemUseAnimation
impl Debug for ItemUseAnimation
Source§impl Default for ItemUseAnimation
impl Default for ItemUseAnimation
Source§fn default() -> ItemUseAnimation
fn default() -> ItemUseAnimation
Returns the “default value” for a type. Read more
impl Eq for ItemUseAnimation
Source§impl PartialEq for ItemUseAnimation
impl PartialEq for ItemUseAnimation
Source§impl ReadFrom for ItemUseAnimation
impl ReadFrom for ItemUseAnimation
impl StructuralPartialEq for ItemUseAnimation
Auto Trait Implementations§
impl Freeze for ItemUseAnimation
impl RefUnwindSafe for ItemUseAnimation
impl Send for ItemUseAnimation
impl Sync for ItemUseAnimation
impl Unpin for ItemUseAnimation
impl UnsafeUnpin for ItemUseAnimation
impl UnwindSafe for ItemUseAnimation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>