Statics§
- ANIMALS_
BRED - AVIATE_
ONE_ CM - BELL_
RING - BOAT_
ONE_ CM - CLEAN_
ARMOR - CLEAN_
BANNER - CLEAN_
SHULKER_ BOX - CLIMB_
ONE_ CM - CROUCH_
ONE_ CM - DAMAGE_
ABSORBED - DAMAGE_
BLOCKED_ BY_ SHIELD - DAMAGE_
DEALT - DAMAGE_
DEALT_ ABSORBED - DAMAGE_
DEALT_ RESISTED - DAMAGE_
RESISTED - DAMAGE_
TAKEN - DEATHS
- DROP
- EAT_
CAKE_ SLICE - ENCHANT_
ITEM - FALL_
ONE_ CM - FILL_
CAULDRON - FISH_
CAUGHT - FLY_
ONE_ CM - HAPPY_
GHAST_ ONE_ CM - HORSE_
ONE_ CM - INSPECT_
DISPENSER - INSPECT_
DROPPER - INSPECT_
HOPPER - INTERACT_
WITH_ ANVIL - INTERACT_
WITH_ BEACON - INTERACT_
WITH_ BLAST_ FURNACE - INTERACT_
WITH_ BREWINGSTAND - INTERACT_
WITH_ CAMPFIRE - INTERACT_
WITH_ CARTOGRAPHY_ TABLE - INTERACT_
WITH_ CRAFTING_ TABLE - INTERACT_
WITH_ FURNACE - INTERACT_
WITH_ GRINDSTONE - INTERACT_
WITH_ LECTERN - INTERACT_
WITH_ LOOM - INTERACT_
WITH_ SMITHING_ TABLE - INTERACT_
WITH_ SMOKER - INTERACT_
WITH_ STONECUTTER - JUMP
- LEAVE_
GAME - MINECART_
ONE_ CM - MOB_
KILLS - NAUTILUS_
ONE_ CM - OPEN_
BARREL - OPEN_
CHEST - OPEN_
ENDERCHEST - OPEN_
SHULKER_ BOX - PIG_
ONE_ CM - PLAYER_
KILLS - PLAY_
NOTEBLOCK - PLAY_
RECORD - PLAY_
TIME - POT_
FLOWER - RAID_
TRIGGER - RAID_
WIN - SLEEP_
IN_ BED - SNEAK_
TIME - SPRINT_
ONE_ CM - STRIDER_
ONE_ CM - SWIM_
ONE_ CM - TALKED_
TO_ VILLAGER - TARGET_
HIT - TIME_
SINCE_ DEATH - TIME_
SINCE_ REST - TOTAL_
WORLD_ TIME - TRADED_
WITH_ VILLAGER - TRIGGER_
TRAPPED_ CHEST - TUNE_
NOTEBLOCK - USE_
CAULDRON - WALK_
ONE_ CM - WALK_
ON_ WATER_ ONE_ CM - WALK_
UNDER_ WATER_ ONE_ CM