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Module saved_data

Module saved_data 

Source
Expand description

Data saving helpers Per-world saved data storage.

Vanilla stores world-level saved data under each dimension’s data/ directory. Steel uses the same per-world saved-data boundary for both its human-readable TOML data and versioned binary data.

Modules§

names
Built-in saved data entry names.

Structs§

SavedDataManager
Typed saved-data storage for a loaded world.
SavedDataName
Name of a per-world saved data entry.
WincodeSavedDataName
Name and format header of a wincode-encoded per-world saved data entry.

Functions§

invalid_binary_data 🔒
is_valid_saved_data_name 🔒