fn compute_overworld__ridges_folded(
noises: &OverworldNoises,
cache: &OverworldColumnCache,
x: f64,
z: f64,
) -> f64Expand description
minecraft:overworld/ridges_folded
fn compute_overworld__ridges_folded(
noises: &OverworldNoises,
cache: &OverworldColumnCache,
x: f64,
z: f64,
) -> f64minecraft:overworld/ridges_folded