pub fn router_fluid_level_spread(
noises: &OverworldNoises,
_cache: &OverworldColumnCache,
x: f64,
y: f64,
z: f64,
) -> f32Expand description
Noise router entry: fluid_level_spread
pub fn router_fluid_level_spread(
noises: &OverworldNoises,
_cache: &OverworldColumnCache,
x: f64,
y: f64,
z: f64,
) -> f32Noise router entry: fluid_level_spread