Expand description
Normal (Double Perlin) noise implementation matching vanilla Minecraft’s NormalNoise.java
This combines two PerlinNoise samplers with slightly different coordinate scaling
to create smoother, more natural-looking noise. It’s used for biome climate parameters.
Structs§
- Normal
Noise - Normal (Double Perlin) noise generator.
Constants§
- INPUT_
FACTOR - Input factor for the second Perlin sampler.
- VALUE_
FACTOR_ 🔒NUMERATOR - Value factor numerator matching vanilla’s inline literal
0.16666666666666666(1/6).
Functions§
- expected_
deviation 🔒 - Calculate the expected deviation for a given octave span.