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generate_tower

Function generate_tower 

Source
fn generate_tower(
    templates: &FxHashMap<Identifier, TemplateData>,
    gen_depth: i32,
    parent: &EndCityPiece,
    pieces: &mut Vec<EndCityPiece>,
    shared: &mut SharedState,
    rng: &mut LegacyRandom,
) -> bool