fn cached_descending_priorities<'cache>(
location: &Identifier,
template: &TemplateData,
cache: &'cache mut FxHashMap<Identifier, Vec<i32>>,
) -> &'cache [i32]fn cached_descending_priorities<'cache>(
location: &Identifier,
template: &TemplateData,
cache: &'cache mut FxHashMap<Identifier, Vec<i32>>,
) -> &'cache [i32]