fn ocean_ruin_piece(
template_id: Identifier,
position: IVec3,
size: IVec3,
rotation: Rotation,
biome_temp: OceanRuinBiomeTempData,
is_large: bool,
integrity: f32,
) -> StructurePiecefn ocean_ruin_piece(
template_id: Identifier,
position: IVec3,
size: IVec3,
rotation: Rotation,
biome_temp: OceanRuinBiomeTempData,
is_large: bool,
integrity: f32,
) -> StructurePiece