fn make_shipwreck_piece(
template_id: Identifier,
position: IVec3,
rotation: Rotation,
size: IVec3,
is_beached: bool,
) -> StructurePiecefn make_shipwreck_piece(
template_id: Identifier,
position: IVec3,
rotation: Rotation,
size: IVec3,
is_beached: bool,
) -> StructurePiece