fn left(
s: &mut State,
rng: &mut LegacyRandom,
bb: BoundingBox,
dir: Direction,
depth: i32,
y_off: i32,
z_off: i32,
)fn left(
s: &mut State,
rng: &mut LegacyRandom,
bb: BoundingBox,
dir: Direction,
depth: i32,
y_off: i32,
z_off: i32,
)