pub(super) fn schedule_coral_die_tick(
state: BlockStateId,
world: &dyn ScheduledTickAccess,
pos: BlockPos,
block: BlockRef,
)Expand description
Vanilla BaseCoralPlantTypeBlock.tryScheduleDieTick.
pub(super) fn schedule_coral_die_tick(
state: BlockStateId,
world: &dyn ScheduledTickAccess,
pos: BlockPos,
block: BlockRef,
)Vanilla BaseCoralPlantTypeBlock.tryScheduleDieTick.