Expand description
ยงSteel Core
The core library for the Steel Minecraft server. Handles everything related to the PLAY state.
Modulesยง
- behavior
- Block and item behavior system.
- block_
entity - Block entity system for blocks that need additional data storage.
- block_
state_ ๐provider - Shared blockstate providers and predicates for worldgen and item transformations
- bootstrap
- Global registry and behavior initialization.
- chunk
- This module contains all the chunk related structures and logic.
- chunk_
saver - Chunk persistence module.
- command
- Brigadier-compatible command parsing, execution, and sender handling.
- config
- Server configuration types used at runtime.
- enchantment_
helper ๐ - entity
- This module contains entity-related traits and types.
- fluid
- Fluid behavior system.
- inventory
- Inventory and container management system.
- java_
block_ ๐pos_ set - Shared Java
HashSet<BlockPos>bucket and tree-bin ordering. - level_
data - Level data persistence module.
- permission
- Steelโs internal permission evaluation model.
- physics
- Physics engine for entity movement with vanilla Minecraft parity.
- player
- This module contains all things player-related.
- poi
- Point of Interest (POI) system.
- portal ๐
- World portal system for nether/end portals and future portal types.
- scoreboard
- Domain-scoped command scoreboard state.
- server
- This module contains the
Serverstruct, which is the main entry point for the server. - world
- This module contains the
Worldstruct, which represents a world. - worldgen
- World generation module.
Constantsยง
- GIT_
HASH - The full hash of the commit this build was made from.
- GIT_
HASH_ SHORT - The short hash of the commit this build was made from.