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Module bottle

Module bottle 

Source
Expand description

Glass bottle item behavior (BottleItem).

Filling from a water source produces a water potion via ItemUtils.createFilledResult. Dragon-breath filling is omitted until area-effect clouds exist.

Structs§

BottleItem
Behavior for the glass bottle item.

Functions§

water_potion_stack 🔒
Vanilla PotionContents.createItemStack(Items.POTION, Potions.WATER).