Structs§
- Potion
Item - Potion behavior providing Vanilla’s potion-content-dependent name and water default instance.
Constants§
- MUD_
SPLASH_ 🔒PARTICLE_ COUNT - Splash particles spawned when a water bottle turns a block into mud.
Functions§
- potion_
default_ 🔒instance - potion_
use_ 🔒on - Converts the block hit into mud when the held stack is a water bottle
over a
CONVERTIBLE_TO_MUDblock.