pub type BlockCollisionBoxes = SmallVec<[BlockLocalAabb; 4]>;Expand description
Resolved block-local collision boxes for a live block state.
Most blocks materialize their extracted static voxel shape here. Dynamic blocks such as moving pistons can instead return boxes computed from live world data without forcing runtime shapes into the static registry.
Aliased Typeยง
pub struct BlockCollisionBoxes { /* private fields */ }