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BarrelBlockEntity

Struct BarrelBlockEntity 

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pub struct BarrelBlockEntity {
    base: Arc<BlockEntityBase>,
    container: Arc<SyncMutex<BarrelContainer>>,
    container_ref: ContainerRef,
}
Expand description

Barrel block entity.

A simple container with 27 slots, using the same menu as chests.

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§base: Arc<BlockEntityBase>§container: Arc<SyncMutex<BarrelContainer>>§container_ref: ContainerRef

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impl BarrelBlockEntity

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pub fn new(level: Weak<World>, pos: BlockPos, state: BlockStateId) -> Self

Creates a new barrel block entity.

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impl BlockEntity for BarrelBlockEntity

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fn base(&self) -> &BlockEntityBase

Returns the common metadata owned by this block entity.
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fn pre_remove_side_effects(&self, pos: BlockPos, _state: BlockStateId)

Called before the block entity is removed to handle side effects. Read more
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fn load_additional(&self, nbt: &BorrowedNbtCompound<'_>)

Loads additional data from NBT. Read more
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fn save_additional(&self, nbt: &mut NbtCompound)

Saves additional data to NBT. Read more
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fn get_update_tag(&self) -> Option<NbtCompound>

Returns the NBT data to send to clients for initial sync. Read more
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fn container_ref(&self) -> Option<ContainerRef>

Returns the independently lockable container capability owned by this entity.
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fn get_type(&self) -> BlockEntityTypeRef

Returns the type of this block entity.
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fn get_block_pos(&self) -> BlockPos

Returns the position of this block entity in the world.
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fn get_block_state(&self) -> BlockStateId

Returns the current block state associated with this entity.
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fn is_valid_block_state(&self, state: BlockStateId) -> bool

Returns whether this entity’s registered type accepts state. Read more
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fn on_block_state_changed(&self, _state: BlockStateId)

Called after the cached block state changes. Read more
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fn on_set_removed(&self)

Called after each invocation that marks this entity removed. Read more
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fn on_clear_removed(&self)

Called after this entity transitions from removed back to active. Read more
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fn set_changed(&self)

Called when the block entity’s data changes. Read more
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fn get_level(&self) -> Option<Arc<World>>

Gets the world reference if still valid. Read more
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fn trigger_event(&self, _param_a: i32, _param_b: i32) -> bool

Handles a block event delegated by the owning block behavior. Read more
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fn save_custom_only(&self) -> NbtCompound

Saves only entity-specific data, excluding vanilla type and position metadata.
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fn save_with_full_metadata(&self) -> NbtCompound

Saves command-visible data together with vanilla block-entity metadata.
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fn tick(&self, world: &Arc<World>)

Called every game tick for ticking block entities. Read more
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fn game_event_listener(&self) -> Option<SharedGameEventListener>

Returns this entity’s fixed game-event listener, if it provides one. Read more
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impl DowncastType for BarrelBlockEntity

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const TYPE_KEY: DowncastTypeKey

The process-wide key for this concrete type.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> BlockEntityLifecycleExt for T
where T: BlockEntity + ?Sized,

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fn is_removed(&self) -> bool

Returns whether this block entity has been marked for removal.
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fn set_block_state(&self, state: BlockStateId)

Updates the cached block state and orders its callback.
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fn set_removed(&self)

Marks this block entity as removed and orders its lifecycle callback.
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fn clear_removed(&self)

Reactivates this block entity and orders its lifecycle callback when the flag changed.
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fn dispatch_lifecycle_events(&self)

Drains lifecycle callbacks in flag-update order without retaining the lifecycle lock. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: ErasedType + ?Sized,

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fn is<T>(&self) -> bool
where T: DowncastType,

Returns whether the erased value has concrete type T.
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fn downcast_ref<T>(&self) -> Option<&T>
where T: DowncastType,

Returns the erased value as T when its key matches.
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fn downcast_mut<T>(&mut self) -> Option<&mut T>
where T: DowncastType,

Returns the erased value as mutable T when its key matches.
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impl<T> ErasedType for T
where T: DowncastType,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoShared for T

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fn into_shared(self) -> Arc<Mutex<RawMutex, Self>>

Wraps this value in an Arc<SyncMutex<>>
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impl<T> Pointable for T

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const ALIGN: usize

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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

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type Output = T

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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