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LightQueueEntry

Struct LightQueueEntry 

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pub struct LightQueueEntry(u64);
Expand description

Vanilla’s packed light-propagation queue entry.

LightEngine.QueueEntry stores the source level in bits 0..3, one propagation bit per vanilla Direction.ordinal() in bits 4..9, and two increase flags in bits 10 and 11.

Tuple Fields§

§0: u64

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impl LightQueueEntry

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pub const fn decrease_skip_one_direction( old_from_level: u8, skip_direction: Direction, ) -> Self

Creates a decrease entry that propagates to all directions except one.

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pub const fn decrease_all_directions(old_from_level: u8) -> Self

Creates a decrease entry that propagates to all directions.

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pub const fn increase_light_from_emission( new_from_level: u8, from_empty_shape: bool, ) -> Self

Creates an increase entry sourced from a block’s light emission.

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pub const fn increase_skip_one_direction( new_from_level: u8, from_empty_shape: bool, skip_direction: Direction, ) -> Self

Creates an increase entry that propagates to all directions except one.

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pub const fn increase_only_one_direction( new_from_level: u8, from_empty_shape: bool, direction: Direction, ) -> Self

Creates an increase entry that propagates to exactly one direction.

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pub fn increase_sky_source_in_directions(directions: &[Direction]) -> Self

Creates a sky-source increase entry for selected directions.

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pub const fn from_raw(raw: u64) -> Self

Creates a queue entry from vanilla’s packed representation.

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pub const fn raw(self) -> u64

Returns vanilla’s packed representation.

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pub const fn level(self) -> u8

Returns the source light level stored in this entry.

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pub const fn is_from_empty_shape(self) -> bool

Returns true if propagation starts from an empty occlusion shape.

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pub const fn is_increase_from_emission(self) -> bool

Returns true if this increase came from block light emission.

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pub const fn should_propagate_in_direction(self, direction: Direction) -> bool

Returns true if this entry propagates in direction.

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const fn with_level(entry: u64, level: u8) -> Self

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const fn with_direction(entry: u64, direction: Direction) -> u64

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const fn without_direction(entry: u64, direction: Direction) -> u64

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const fn direction_bit(direction: Direction) -> u64

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const fn vanilla_direction_index(direction: Direction) -> u64

Trait Implementations§

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impl Clone for LightQueueEntry

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fn clone(&self) -> LightQueueEntry

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for LightQueueEntry

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impl Debug for LightQueueEntry

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for LightQueueEntry

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impl PartialEq for LightQueueEntry

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fn eq(&self, other: &LightQueueEntry) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for LightQueueEntry

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fn borrow_mut(&mut self) -> &mut T

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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