pub const FORMAT_VERSION: u16 = 22;Expand description
Current format version. Increment when making breaking changes.
v3: Added entity persistence (PersistentEntity).
v4: Added scheduled tick persistence (PersistentTick).
v5: Added heightmap persistence (PersistentHeightmap).
v6: Added structure start and structure reference persistence.
v7: Added POI persistence (PersistentPoi).
v8: Added typed jigsaw piece-state persistence.
v9: Added proto chunk carving mask persistence and typed packed chunk references.
v10: Added template piece clip and postprocess persistence.
v11: Added template piece placement adjustment persistence.
v12: Added igloo template marker, placement adjustment, and postprocess persistence.
v13: Split template processor persistence and added ruined-portal processors.
v14: Added buried treasure procedural piece persistence.
v15: Added procedural structure-piece payload persistence.
v16: Added entity fall distance persistence.
v17: Added entity NoGravity persistence.
v18: Added entity Invulnerable persistence.
v19: Added shared entity save-data persistence.
v20: Added chunk-owned light section persistence.
v21: Matched vanilla scheduled-tick persistence by rebuilding sub-tick order on load.
v22: Preserve Vanilla pending DUMMY block entities across chunk stages.