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CommandNode

Struct CommandNode 

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pub struct CommandNode {
    inner: CommandNodeBuilder<CommandSource, SteelCommandRuntime>,
}
Expand description

One literal or argument node in a server command declaration.

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§inner: CommandNodeBuilder<CommandSource, SteelCommandRuntime>

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impl CommandNode

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pub fn literal(name: impl Into<Box<str>>) -> Self

Creates a literal node.

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pub fn argument(name: impl Into<Box<str>>, argument: CommandArgument) -> Self

Creates a typed argument node.

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pub fn then(self, child: Self) -> Self

Adds a child while preserving declaration order.

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pub fn executes( self, executor: impl for<'context> Fn(&CommandContext<'context>) -> Result<i32, CommandError> + Send + Sync + 'static, ) -> Self

Attaches a synchronous terminal executor.

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pub fn executes_suspended<T>( self, executor: impl for<'context> Fn(&CommandContext<'context>) -> Result<T, CommandError> + Send + Sync + 'static, ) -> Self

Attaches a terminal executor whose result is produced across server ticks.

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pub fn requires( self, requirement: impl for<'source> Fn(CommandSource<'source>) -> bool + Send + Sync + 'static, ) -> Self

Adds a non-permission source requirement used for tree visibility and execution.

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