fn clear_players(
context: &CommandContext<CommandSource, SteelCommandRuntime>,
targets: &[Arc<Player>],
predicate: &dyn Fn(&ItemStack) -> bool,
max_count: i32,
) -> Result<i32, CommandSyntaxError>fn clear_players(
context: &CommandContext<CommandSource, SteelCommandRuntime>,
targets: &[Arc<Player>],
predicate: &dyn Fn(&ItemStack) -> bool,
max_count: i32,
) -> Result<i32, CommandSyntaxError>