const fn input_at<'input>(
mode: FillMode,
region: BoundingBox,
pos: BlockPos,
target: &'input BlockInput,
air: &'input BlockInput,
) -> Option<&'input BlockInput>const fn input_at<'input>(
mode: FillMode,
region: BoundingBox,
pos: BlockPos,
target: &'input BlockInput,
air: &'input BlockInput,
) -> Option<&'input BlockInput>