Structs§
- Entity
Ground Contact - Vanilla ground-support state updated by
Entity.checkSupportingBlock. - Entity
Movement - A vanilla movement segment used by block-contact effects.
- Entity
Movement Flags - Vanilla collision and ground-contact flags updated by
Entity.move. - Entity
Movement Progress - Vanilla movement distance counters used by step, swim, and flap side effects.
Enums§
- Entity
Movement Emission - Vanilla movement side effects emitted by
Entity.move. - Entity
Vertical Movement State Update - Vanilla server-driven gate for vertical collision and ground-contact updates.