pub(super) fn collided_with_shape_moving_from(
entity_box_at_from: WorldAabb,
from: DVec3,
to: DVec3,
block_pos: BlockPos,
shape: VoxelShape,
) -> boolpub(super) fn collided_with_shape_moving_from(
entity_box_at_from: WorldAabb,
from: DVec3,
to: DVec3,
block_pos: BlockPos,
shape: VoxelShape,
) -> bool