pub(super) fn compute_dampened_spring_interaction(
pivot_point: DVec3,
object_position: DVec3,
spring_slack: f64,
object_motion: DVec3,
lever_arm: DVec3,
) -> Option<LeashWrench>pub(super) fn compute_dampened_spring_interaction(
pivot_point: DVec3,
object_position: DVec3,
spring_slack: f64,
object_motion: DVec3,
lever_arm: DVec3,
) -> Option<LeashWrench>