pub struct PoisonBehavior;Expand description
Mirrors vanilla PoisonMobEffect. Poison never kills: it stops dealing
damage once the entity’s health drops to 1.0 or below.
Trait Implementations§
Source§impl MobEffectBehavior for PoisonBehavior
impl MobEffectBehavior for PoisonBehavior
Source§fn should_apply_effect_tick_this_tick(
&self,
tick_count: i32,
amplifier: i32,
) -> bool
fn should_apply_effect_tick_this_tick( &self, tick_count: i32, amplifier: i32, ) -> bool
Mirrors vanilla
MobEffect.shouldApplyEffectTickThisTick.Source§fn apply_effect_tick(
&self,
world: &World,
user: &dyn LivingEntity,
_amplifier: i32,
) -> bool
fn apply_effect_tick( &self, world: &World, user: &dyn LivingEntity, _amplifier: i32, ) -> bool
Mirrors vanilla
MobEffect.applyEffectTick. Returns whether the
effect remains active.Source§fn as_instantaneous(&self) -> Option<&dyn InstantaneousMobEffect>
fn as_instantaneous(&self) -> Option<&dyn InstantaneousMobEffect>
Returns the instantaneous-only half of this behavior, if any.
Source§fn on_effect_started(&self, _user: &dyn LivingEntity, _amplifier: i32)
fn on_effect_started(&self, _user: &dyn LivingEntity, _amplifier: i32)
Mirrors vanilla
MobEffect.onEffectStarted.Auto Trait Implementations§
impl Freeze for PoisonBehavior
impl RefUnwindSafe for PoisonBehavior
impl Send for PoisonBehavior
impl Sync for PoisonBehavior
impl Unpin for PoisonBehavior
impl UnsafeUnpin for PoisonBehavior
impl UnwindSafe for PoisonBehavior
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>