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BRIGHT_LIGHT_NO_ACTION_TIME_INCREMENT
steel_
core
0.17.0+mc26.3
In steel_
core::
entity::
monster
steel_core
::
entity
::
monster
Constant
BRIGHT_
LIGHT_
NO_
ACTION_
TIME_
INCREMENT
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Source
const BRIGHT_LIGHT_NO_ACTION_TIME_INCREMENT:
i32
= 2;