Expand description
Beacon menu.
A single payment slot plus the player inventory. Three data slots mirror the
beacon’s pyramid level and configured effects, matching vanilla’s
DATA_LEVELS, DATA_PRIMARY, and DATA_SECONDARY.
Structs§
- Beacon
Kind - Per-menu beacon state.
- Payment
Container 🔒 - Payment slot container; capped at 1 item like vanilla’s
PaymentSlot.
Functions§
- beacon
- Builds the beacon menu.
- encode_
effect 🔒 - Encodes an effect as vanilla’s
BeaconMenu.encodeEffect:0for none, or the effect’s registry id plus one.