pub struct PermissionSubjectState {
groups: Vec<String>,
overrides: PermissionSet,
metadata_overrides: PermissionMetadataSet,
}Expand description
Persisted permission state for one player or other internal subject.
Fields§
§groups: Vec<String>§overrides: PermissionSet§metadata_overrides: PermissionMetadataSetImplementations§
Source§impl PermissionSubjectState
impl PermissionSubjectState
Sourcepub const fn new(groups: Vec<String>, overrides: PermissionSet) -> Self
pub const fn new(groups: Vec<String>, overrides: PermissionSet) -> Self
Creates a persisted subject snapshot.
Sourcepub const fn new_with_metadata(
groups: Vec<String>,
overrides: PermissionSet,
metadata_overrides: PermissionMetadataSet,
) -> Self
pub const fn new_with_metadata( groups: Vec<String>, overrides: PermissionSet, metadata_overrides: PermissionMetadataSet, ) -> Self
Creates a persisted subject snapshot with metadata overrides.
Sourcepub const fn overrides(&self) -> &PermissionSet
pub const fn overrides(&self) -> &PermissionSet
Returns direct permission overrides.
Sourcepub const fn metadata_overrides(&self) -> &PermissionMetadataSet
pub const fn metadata_overrides(&self) -> &PermissionMetadataSet
Returns direct metadata overrides.
Sourcepub fn into_parts(self) -> (Vec<String>, PermissionSet, PermissionMetadataSet)
pub fn into_parts(self) -> (Vec<String>, PermissionSet, PermissionMetadataSet)
Splits the snapshot into assigned groups and overrides.
Trait Implementations§
Source§impl Clone for PermissionSubjectState
impl Clone for PermissionSubjectState
Source§fn clone(&self) -> PermissionSubjectState
fn clone(&self) -> PermissionSubjectState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PermissionSubjectState
impl Debug for PermissionSubjectState
Source§impl Default for PermissionSubjectState
impl Default for PermissionSubjectState
Source§fn default() -> PermissionSubjectState
fn default() -> PermissionSubjectState
Returns the “default value” for a type. Read more
impl Eq for PermissionSubjectState
Source§impl PartialEq for PermissionSubjectState
impl PartialEq for PermissionSubjectState
impl StructuralPartialEq for PermissionSubjectState
Auto Trait Implementations§
impl Freeze for PermissionSubjectState
impl RefUnwindSafe for PermissionSubjectState
impl Send for PermissionSubjectState
impl Sync for PermissionSubjectState
impl Unpin for PermissionSubjectState
impl UnsafeUnpin for PermissionSubjectState
impl UnwindSafe for PermissionSubjectState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compares
self with key and returns true if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>