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sound_holder_ref
steel_
core
0.15.2+mc26.2
In steel_
core::
player::
game_
mode::
entity_
interaction
steel_core
::
player
::
game_mode
::
entity_interaction
Function
sound_
holder_
ref
Copy item path
Source
const fn sound_holder_ref(holder: &SoundEventHolder) ->
Option
<SoundEventRef>