Expand description
Vanilla game-event contexts, listeners, and dispatch storage.
Modules§
Structs§
- Game
Event Context - The context for a game event
- Game
Event Listener Storage - Section-indexed game event listener storage owned by one full chunk.
Enums§
- Game
Event Delivery Mode - Controls when a listener receives an event during dispatch.
Traits§
- Game
Event Listener - A receiver for vanilla game events.
Type Aliases§
- Shared
Game Event Listener - Shared game event listener handle.