fn should_skip_canyon(
width_factors: &[f32],
min_y: i32,
xd: f64,
yd: f64,
zd: f64,
world_y: i32,
) -> boolExpand description
Vanilla CanyonWorldCarver.shouldSkip. Vanilla indexes
widthFactorPerHeight[yIndex - 1] where yIndex = world_y - context.getMinGenY(); i.e. the previous Y’s width factor applied to this
block’s radial test.