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generate_maybe_box

Function generate_maybe_box 

Source
fn generate_maybe_box(
    placer: &mut ScatteredFeaturePlacer<'_, '_>,
    random: &mut WorldgenRandom,
    probability: f32,
    x0: i32,
    y0: i32,
    z0: i32,
    x1: i32,
    y1: i32,
    z1: i32,
    edge: BlockStateId,
    fill: BlockStateId,
)