fn place_library(
placer: &mut ScatteredFeaturePlacer<'_, '_>,
random: &mut WorldgenRandom,
entry_door: StrongholdSmallDoorType,
is_tall: bool,
)fn place_library(
placer: &mut ScatteredFeaturePlacer<'_, '_>,
random: &mut WorldgenRandom,
entry_door: StrongholdSmallDoorType,
is_tall: bool,
)