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TCPNetworkDecoder

Struct TCPNetworkDecoder 

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pub struct TCPNetworkDecoder<R: AsyncRead + Unpin> {
    reader: DecryptionReader<R>,
    compression: Option<NonZeroU32>,
}
Expand description

Decoder: Client -> Server Supports ZLib decoding/decompression Supports Aes128 Encryption

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§reader: DecryptionReader<R>§compression: Option<NonZeroU32>

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impl<R: AsyncRead + Unpin> TCPNetworkDecoder<R>

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pub const fn new(reader: R) -> Self

Creates a new TCPNetworkDecoder.

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pub const fn set_compression(&mut self, threshold: NonZeroU32)

Sets the compression threshold for the decoder.

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pub fn set_encryption(&mut self, key: &[u8; 16])

NOTE: Encryption can only be set; a minecraft stream cannot go back to being unencrypted

§Panics
  • If the reader is already decrypting data.
  • If the key is invalid.
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pub async fn get_raw_packet(&mut self) -> Result<RawPacket, PacketError>

Gets a raw packet from the stream.

§Errors
  • If the packet length is invalid.
  • If the packet is too long.
  • If the packet is not compressed when it should be.
  • If the packet fails to decompress.

Auto Trait Implementations§

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impl<R> Freeze for TCPNetworkDecoder<R>
where R: Freeze,

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impl<R> RefUnwindSafe for TCPNetworkDecoder<R>
where R: RefUnwindSafe,

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impl<R> Send for TCPNetworkDecoder<R>
where R: Send,

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impl<R> Sync for TCPNetworkDecoder<R>
where R: Sync,

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impl<R> Unpin for TCPNetworkDecoder<R>

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impl<R> UnsafeUnpin for TCPNetworkDecoder<R>
where R: UnsafeUnpin,

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impl<R> UnwindSafe for TCPNetworkDecoder<R>
where R: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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