#[repr(u8)]pub enum AnimateAction {
SwingMainHand = 0,
WakeUp = 2,
SwingOffHand = 3,
CriticalHit = 4,
MagicCriticalHit = 5,
}Expand description
Animation action types.
Variants§
SwingMainHand = 0
Swing main hand
WakeUp = 2
Wake up from bed
SwingOffHand = 3
Swing off hand
CriticalHit = 4
Critical hit effect
MagicCriticalHit = 5
Magic critical hit effect (enchanted weapon)
Trait Implementations§
Source§impl Clone for AnimateAction
impl Clone for AnimateAction
Source§fn clone(&self) -> AnimateAction
fn clone(&self) -> AnimateAction
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for AnimateAction
Source§impl Debug for AnimateAction
impl Debug for AnimateAction
impl Eq for AnimateAction
Source§impl PartialEq for AnimateAction
impl PartialEq for AnimateAction
impl StructuralPartialEq for AnimateAction
Auto Trait Implementations§
impl Freeze for AnimateAction
impl RefUnwindSafe for AnimateAction
impl Send for AnimateAction
impl Sync for AnimateAction
impl Unpin for AnimateAction
impl UnsafeUnpin for AnimateAction
impl UnwindSafe for AnimateAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>