pub struct SAttack {
pub entity_id: i32,
}Expand description
Serverbound packet sent when a player left-click attacks an entity.
Fields§
§entity_id: i32Trait Implementations§
Source§impl ServerPacket for SAttack
impl ServerPacket for SAttack
Source§fn read_packet(data: &mut Cursor<&[u8]>) -> Result<Self, PacketError>
fn read_packet(data: &mut Cursor<&[u8]>) -> Result<Self, PacketError>
Reads a packet from the given data.
Auto Trait Implementations§
impl Freeze for SAttack
impl RefUnwindSafe for SAttack
impl Send for SAttack
impl Sync for SAttack
impl Unpin for SAttack
impl UnsafeUnpin for SAttack
impl UnwindSafe for SAttack
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>