pub struct CSwingAnimation {
pub entity_id: i32,
pub hand: InteractionHand,
pub animation: SwingAnimation,
}Expand description
Sent to play an arm swing on an entity.
Fields§
§entity_id: i32The entity ID that is swinging.
hand: InteractionHandThe hand being swung.
animation: SwingAnimationThe animation style and its duration in ticks.
Implementations§
Source§impl CSwingAnimation
impl CSwingAnimation
Sourcepub const fn new(
entity_id: i32,
hand: InteractionHand,
animation: SwingAnimation,
) -> Self
pub const fn new( entity_id: i32, hand: InteractionHand, animation: SwingAnimation, ) -> Self
Creates a new swing animation packet.
Trait Implementations§
Source§impl ClientPacket for CSwingAnimation
impl ClientPacket for CSwingAnimation
Source§fn get_id(&self, protocol: ConnectionProtocol) -> Option<i32>
fn get_id(&self, protocol: ConnectionProtocol) -> Option<i32>
Gets the ID of the packet for the given protocol.
Source§fn write_packet(
&self,
writer: &mut impl Write,
protocol: ConnectionProtocol,
) -> Result<(), PacketError>
fn write_packet( &self, writer: &mut impl Write, protocol: ConnectionProtocol, ) -> Result<(), PacketError>
Writes the packet to the given writer. Read more
Source§impl Clone for CSwingAnimation
impl Clone for CSwingAnimation
Source§impl Debug for CSwingAnimation
impl Debug for CSwingAnimation
Auto Trait Implementations§
impl Freeze for CSwingAnimation
impl RefUnwindSafe for CSwingAnimation
impl Send for CSwingAnimation
impl Sync for CSwingAnimation
impl Unpin for CSwingAnimation
impl UnsafeUnpin for CSwingAnimation
impl UnwindSafe for CSwingAnimation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>