pub enum TrialSpawnerState {
Inactive,
WaitingForPlayers,
Active,
WaitingForRewardEjection,
EjectingReward,
Cooldown,
}Variants§
Trait Implementations§
Source§impl Clone for TrialSpawnerState
impl Clone for TrialSpawnerState
impl Copy for TrialSpawnerState
Source§impl Debug for TrialSpawnerState
impl Debug for TrialSpawnerState
impl Eq for TrialSpawnerState
Source§impl PartialEq for TrialSpawnerState
impl PartialEq for TrialSpawnerState
Source§impl PropertyEnum for TrialSpawnerState
impl PropertyEnum for TrialSpawnerState
impl StructuralPartialEq for TrialSpawnerState
Auto Trait Implementations§
impl Freeze for TrialSpawnerState
impl RefUnwindSafe for TrialSpawnerState
impl Send for TrialSpawnerState
impl Sync for TrialSpawnerState
impl Unpin for TrialSpawnerState
impl UnsafeUnpin for TrialSpawnerState
impl UnwindSafe for TrialSpawnerState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>